CASE 01 / BRAND STRATEGY + DIGITAL EXPERIENCE
WAYFINDER
Problem: local discovery felt overloaded. Contribution: positioning, interaction design, and frontend direction. Result: a calmer path from search to first visit.
AVAILABLE Q4 / 2026
INDEPENDENT DESIGNER + CREATIVE DEVELOPER
COPENHAGEN / WORKING WORLDWIDE
I help ambitious teams turn new products into clear, useful experiences through strategy, identity, interface, and code.
YEARS INDEPENDENT
12
PROJECTS SHIPPED
64
COUNTRIES
9
REPEAT CLIENTS
80%
01SELECTED WORK
Three projects, shown the same way each time: the problem as it arrived, what I contributed, and what changed once it shipped.
CASE 01 / BRAND STRATEGY + DIGITAL EXPERIENCE
Problem: local discovery felt overloaded. Contribution: positioning, interaction design, and frontend direction. Result: a calmer path from search to first visit.
CLIENT NOTE
CASE 01 / WAYFINDER
“They arrived with the questions nobody on the team had thought to ask, and left us with a system we still use to make decisions.”
ELIN HARTVIG / HEAD OF PRODUCT, WAYFINDER
CASE 02 / IDENTITY + PACKAGING
Problem: the identity shifted across formats. Contribution: a modular visual and packaging system. Result: one recognizable voice from shelf to social.
VIEW CASECASE 03 / CAMPAIGN + INTERACTION
Problem: the launch asked for too many actions. Contribution: campaign structure, interface, and motion. Result: one clear next step on every screen.
VIEW CASE02SERVICES
Positioning, digital experience, and creative development can stand alone or work as one continuous engagement.
01
Clarify the offer, sharpen the voice, and build a system people can recognize.
STRATEGY / BRAND
02
Turn the story into a responsive portfolio, product site, or launch experience.
UX / UI / ART DIRECTION
03
Bring the design to life with purposeful interaction, motion, and production-ready code.
MOTION / FRONTEND
MARA VOSS / COPENHAGEN, 2026
03ABOUT
I work where strategy, identity, interface, and code overlap. That range helps me see the whole system, then focus deeply on the detail that makes an idea feel inevitable.
MORE ABOUT ME04PROCESS
A clear four-step rhythm keeps decisions visible, momentum steady, and the handover easy to maintain.
01
Understand the goal, the audience, and the decision the work must change.
02
Choose the strongest idea, define the system, and agree what success means.
03
Design and build in visible rounds, with the important decisions made early.
04
Launch cleanly, document the system, and leave the next move easier than the last.
05FAQ
Practical answers to the questions that usually come before a first conversation.
Brand systems, portfolio sites, product launches, and focused digital experiences are the strongest fit. For other scopes, start with the goal and we can decide together.
06CONTACT
Tell me what you are making, why it matters, and where you need help. Share the goal, timing, and the decision that is currently stuck.